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@ -84,8 +84,4 @@ namespace coreutils {
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return ZString();
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}
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void IMFMessage::setBody(PString *body) {
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this->body = new IMFBody(body);
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}
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}
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46
ZString.h
46
ZString.h
@ -1,10 +1,3 @@
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<<<<<<< HEAD
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#ifndef __ZString_h__
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#define __ZString_h__
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#include "includes"`
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=======
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#ifndef __ZString_h__
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#define __ZString_h__
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@ -13,15 +6,10 @@
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#include <ostream>
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#include <vector>
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#include <stack>
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>>>>>>> develop
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namespace coreutils {
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///
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<<<<<<< HEAD
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/// ZString provides a data pointer and a length to basically point to a string
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/// from a common backstore.
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=======
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/// Use the ZString object when advanced parsing algorithms are required to simplify
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/// parsing. ZString is not a backing store and requires that any referenced buffer
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/// or objects are retained throughout the life of the object. Additionally, ZString
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@ -41,44 +29,11 @@ namespace coreutils {
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///
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/// You can stream the ZString to an output stream using the << operator and the entire
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/// contents of the ZString will be output regardless of parsing activity.
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>>>>>>> develop
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///
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class ZString {
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public:
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<<<<<<< HEAD
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ZString() {}
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ZString(char *data) {
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this->data = data;
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length = strlen(data);
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}
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ZString(char *data, size_t length) {
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this->data = data;
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this->length = length;
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}
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std::string asString() {
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return std::string(data, length);
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}
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void setString(char *data, size_t length) {
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this->data = data;
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this->length = length;
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}
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private:
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char *data;
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size_t length;
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};
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}
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#endif
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=======
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///
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/// Consructor providing an empty ZString.
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@ -349,4 +304,3 @@ namespace coreutils {
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}
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#endif
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>>>>>>> develop
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