#ifndef __MString_h__ #define __MString_h__ #include "ZString.h" namespace coreutils { /// /// Use the MString object when you need a permanent backing store on the heap /// for a ZString style functionality. /// class MString : public ZString { public: /// /// /// MString(); /// /// /// MString(const char *data); /// /// Consructor providing the initial setup of the ZString object. /// MString(char *data, size_t length); MString(const char *data, size_t length); /// /// Consructor providing a copy of a ZString. /// MString(const MString &zstring); /// /// Consructor from a string. /// MString(std::string string); ~MString(); int write(char ch); int write(ZString &value); private: int bufferSize = 0; void setSize(int size); }; } #endif