CoreUtils/JString.h
2023-10-05 17:57:01 -07:00

70 lines
1.8 KiB
C++

#ifndef __JString_h__
#define __JString_h__
#include "MString.h"
#include <iostream>
#include <sstream>
namespace coreutils {
///
/// Use the JString object when you need a JSON interface to C++. JString uses
/// an MString to store a JSON string representing the object(s) contained.
/// The [] operator is overriden from the ZString and provides a method to
/// access the objects elements using a named path as the index to the items.
///
/// JString default constructor will create an empty JString object pointing
/// to an empty string.
///
/// Use a constructor or assignment operator to initialize a JString to an
/// initial JSON string.
///
/// Several constructors are available including a handle to a std::FILE
/// object to initialize the JSON string. On destruction the file is saved back.
///
/// The [] operator can be used to access elements within the JSON string.
/// Use:
/// jstring["key"] = "value";
/// std::cout << jstring["key"];
///
class JString : public MString {
public:
JString();
JString(const char *data);
void set(ZString path, const char *value);
///
/// Use the find method to look through an object for member specified by
/// the key in parameter 1. The cursor must be pointing to the { character
/// that begins the object's list.
///
ZString find(ZString path);
void operator=(ZString &value);
JString& operator=(const char *value);
JString& operator[](const char *path);
// operator const ZString () const {
// return *this;
// }
// MString & operator[](ZString &key);
// MString & operator[](std::string key);
private:
bool locate(ZString path);
bool notfirst;
MString path;
};
}
#endif