CoreUtils/JString.h
2024-02-16 11:24:42 -08:00

87 lines
2.0 KiB
C++

#ifndef __JString_h__
#define __JString_h__
#include "MString.h"
#include <iostream>
#include <sstream>
namespace coreutils {
///
/// Use the JString object when you need a JSON interface to C++. JString uses
/// an MString to store a JSON string representing the object(s) contained.
/// The [] operator is overriden from the ZString and provides a method to
/// access the objects elements using a named path as the index to the items.
///
/// JString default constructor will create an empty JString object pointing
/// to an empty string.
///
/// Use a constructor or assignment operator to initialize a JString to an
/// initial JSON string.
///
/// Several constructors are available including a handle to a std::FILE
/// object to initialize the JSON string. On destruction the file is saved back.
///
/// The [] operator can be used to access elements within the JSON string.
/// Use:
/// jstring["key"] = "value";
/// std::cout << jstring["key"];
///
class JString : public MString {
public:
JString();
JString(const char *data);
void set(ZString &path, ZString &value);
///
/// Use the find method to look through an object for member specified by
/// the key in parameter 1. The cursor must be pointing to the { character
/// that begins the object's list.
///
ZString find(ZString &path);
private:
bool locate(ZString &path);
bool notfirst;
ZString path;
class Proxy {
public:
Proxy(JString &jstring, ZString key) : jstring(jstring), key(key) {}
operator coreutils::ZString () {
return jstring.find(key);
}
Proxy& operator=(coreutils::ZString value) {
jstring.set(key, value);
return *this;
}
private:
JString &jstring;
ZString key;
};
public:
Proxy operator[](coreutils::ZString key) {
return Proxy(*this, key);
}
// JString & operator=(coreutils:: ZString value) {
// }
};
}
#endif