Convert barant.com JET 1.4 marketing pages to jetc/.jtc (local, non-production)
Pulls .page files and shared template infrastructure (mainpagetemplate.temp, menu.bar, barant.tag, opensource.menu, cart.menu, login.menu) read-only from barant.com via SFTP into jetc/barant-site/src, then convert.py mechanically flattens them into self-contained .jet files: linkbutton becomes a plain anchor link (the old SESSIONCTL PAGE/PROCESS form-postback model has no equivalent here - each page is its own real #api route now, not a shared single-form state machine), sectionframe is expanded per its barant.tag definition, /images/* references are fetched and inlined as data URIs (APIServer has no static-file serving), and session-gated chrome (cart, account/admin, login.menu) is resolved to its anonymous-visitor default state, since no session/DB backend is wired into this conversion. 17 pages convert and serve cleanly end-to-end (verified via a local apiserver-barant-site.json instance on :8081, kept separate from the existing demo server on :8080 to avoid a /main route collision with the earlier hand-cloned barant.jet). Two pages deliberately out of scope for this pass: davidarant.page (whiledir filesystem iteration) and the per-topic sub-pages of jet.page (dispatches on an ARGS query param this conversion does not populate - only the default overview state converts). vst.page/modular1.page/modular1_patches.page also deferred - they pull live product rows via sql, a real backend dependency beyond "pages and their template" scope. Nothing was written back to barant.com - SFTP access was read-only throughout, per explicit instruction to convert locally without touching the original site.
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<page template="mainpagetemplate">
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<title>Server Core Framework</title>
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<contents>
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<sectionframe title="Server Core Framework">
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<p>It is finally here! The Server Core Framework is now available. The
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framework offers support for just about any server you can devise.</p>
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<p>Now why would I want to go and build a server when there are all
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sorts of frameworks out there for supporting server activity? All I
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can say is top notch performance. The Server Core is all C++ and is
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built on the epoll structure of the Linux operating system.</p>
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<ul>
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<li>TCP and/or UDP server capabilities.</li>
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<li>Straight socket or TLS connections.</li>
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</ul>
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<p>Using the Server Core you can build out server elements for
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embedded systems or massively publicly accessible servers with simple
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code. Use the Server Core for:</p>
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<ul>
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<li>Micro-services engine for code generators.</li>
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<li>Game servers of all types.</li>
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<li>E-Mail services (checkout barantmail project).</li>
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<li>SIP telephony server.</li>
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<li>HTTP/HTTPS for embedded web sites.</li>
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<li>Streaming server for online radio stations.</li>
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<li>Any other TCP or UDP based server.</li>
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</ul>
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<p>For the game server we will be offering client modules for both
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Unty 3D and for the Unreal Engine 4 with drop in and play options that
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can be heavily modified to support unique game features. Offers
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support for mySQL backends.</p>
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<img src="images/ServerCoreMap.png" width="80%">
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<br>
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<code>
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git clone https://barant.com/git@ServerCore.git
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</code>
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</sectionframe>
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</contents>
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</page>
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