Convert barant.com JET 1.4 marketing pages to jetc/.jtc (local, non-production)

Pulls .page files and shared template infrastructure (mainpagetemplate.temp,
menu.bar, barant.tag, opensource.menu, cart.menu, login.menu) read-only from
barant.com via SFTP into jetc/barant-site/src, then convert.py mechanically
flattens them into self-contained .jet files: linkbutton becomes a plain
anchor link (the old SESSIONCTL PAGE/PROCESS form-postback model has no
equivalent here - each page is its own real #api route now, not a shared
single-form state machine), sectionframe is expanded per its barant.tag
definition, /images/* references are fetched and inlined as data URIs
(APIServer has no static-file serving), and session-gated chrome (cart,
account/admin, login.menu) is resolved to its anonymous-visitor default
state, since no session/DB backend is wired into this conversion.

17 pages convert and serve cleanly end-to-end (verified via a local
apiserver-barant-site.json instance on :8081, kept separate from the
existing demo server on :8080 to avoid a /main route collision with the
earlier hand-cloned barant.jet). Two pages deliberately out of scope for
this pass: davidarant.page (whiledir filesystem iteration) and the
per-topic sub-pages of jet.page (dispatches on an ARGS query param this
conversion does not populate - only the default overview state converts).
vst.page/modular1.page/modular1_patches.page also deferred - they pull
live product rows via sql, a real backend dependency beyond "pages and
their template" scope.

Nothing was written back to barant.com - SFTP access was read-only
throughout, per explicit instruction to convert locally without touching
the original site.
This commit is contained in:
Brad Arant committed 2026-08-25 21:59:55 -07:00
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<page template="mainpagetemplate">
<title>Server Core Framework</title>
<contents>
<sectionframe title="Server Core Framework">
<p>It is finally here! The Server Core Framework is now available. The
framework offers support for just about any server you can devise.</p>
<p>Now why would I want to go and build a server when there are all
sorts of frameworks out there for supporting server activity? All I
can say is top notch performance. The Server Core is all C++ and is
built on the epoll structure of the Linux operating system.</p>
<ul>
<li>TCP and/or UDP server capabilities.</li>
<li>Straight socket or TLS connections.</li>
</ul>
<p>Using the Server Core you can build out server elements for
embedded systems or massively publicly accessible servers with simple
code. Use the Server Core for:</p>
<ul>
<li>Micro-services engine for code generators.</li>
<li>Game servers of all types.</li>
<li>E-Mail services (checkout barantmail project).</li>
<li>SIP telephony server.</li>
<li>HTTP/HTTPS for embedded web sites.</li>
<li>Streaming server for online radio stations.</li>
<li>Any other TCP or UDP based server.</li>
</ul>
<p>For the game server we will be offering client modules for both
Unty 3D and for the Unreal Engine 4 with drop in and play options that
can be heavily modified to support unique game features. Offers
support for mySQL backends.</p>
<img src="images/ServerCoreMap.png" width="80%">
<br>
<code>
git clone https://barant.com/git@ServerCore.git
</code>
</sectionframe>
</contents>
</page>