1 #ifndef __ConsoleServer_h__ 2 #define __ConsoleServer_h__ 5 #include "TCPServerSocket.h" 34 void sendToConnectedConsoles(std::string out);
Definition: Command.cpp:4
Session * getSocketAccept() override
Definition: ConsoleServer.cpp:20
void output(Session *session) override
Output the consoles array to the console.
Definition: ConsoleServer.cpp:24
Definition: ConsoleServer.h:18
Definition: TCPServerSocket.h:23