1 #ifndef __BMAGameSession_h__ 2 #define __BMAGameSession_h__ 4 #include "BMASession.h" 5 #include "BMAGameServer.h" 13 std::string playerName;
14 bool isAuthenticated =
false;
19 void protocol(std::string data)
override;
23 void login(std::string data);
29 checkAuthenticatedandInZone(
int zoneId) : zoneId(zoneId) {};
Definition: BMAEPoll.h:29
Definition: BMASessionFilter.h:4
Definition: BMASession.h:18
Definition: BMAGameServer.h:9
Definition: BMAGameSession.h:7