1 #ifndef __BMAGameServer_h__ 2 #define __BMAGameServer_h__ 5 #include "BMATCPServerSocket.h" 6 #include "BMASession.h" Definition: BMATCPServerSocket.h:20
BMASession * getSocketAccept() override
Definition: BMAGameServer.cpp:10
Definition: BMAEPoll.h:29
Definition: BMASession.h:18
Definition: BMAGameServer.h:9