Elimination of Service object,
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#ifndef __TCPServer_h__
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#define __TCPServer_h__
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#include "Socket.h"
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#include "TCPSocket.h"
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#include "IPAddressList.h"
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#include "Command.h"
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#include "CommandList.h"
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namespace core {
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///
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/// TCPServer
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///
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/// Manage a socket connection as a TCP server type. Connections to the socket are processed through
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/// the accept functionality.
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///
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/// A list of connections is maintained in a vector object.
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///
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/// This object extends the BMACommand object as well so it can be added to a Console object and
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/// process commands to display status information.
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///
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class TCPServer : public TCPSocket, public Command {
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public:
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///
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/// The constructor for the BMATCPSocket object.
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///
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/// @param ePoll the EPoll instance that manages the socket.
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/// @param url the IP address for the socket to receive connection requests.
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/// @param port the port number that the socket will listen on.
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/// @param commandName the name of the command used to invoke the status display for this object.
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/// @return the instance of the BMATCPServerSocket.
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///
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TCPServer(EPoll &ePoll, IPAddress address);
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///
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/// The destructor for this object.
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///
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~TCPServer();
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///
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/// If not NULL the blacklist object can be assigned to this server socket and the server
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/// IP addresses connecting to the server attempting to accept a socket are contained in
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/// this list then the connection is rejected and no accept is granted.
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///
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IPAddressList *blackList;
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///
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/// If not NULL the blacklist object can be assigned to this server socket and the server
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/// IP addresses connecting to the server attempting to accept a socket are contained in
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/// this list then the connection is rejected and no accept is granted.
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///
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IPAddressList *whiteList;
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void removeFromSessionList(TCPSession *session);
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virtual void sessionErrorHandler(std::string errorString);
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///
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/// getSocketAccept is designed to allow a polymorphic extension of this object to
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/// return a type of object that extends the definition of the server socket.
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/// Returning the appropriate session object that extends from Session provides
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/// the mechanism where the server can select the protocol dialog for the desired
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/// service.
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///
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virtual TCPSession * getSocketAccept(EPoll &epoll);
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void output(TCPSession *session); ///<Output the consoles array to the console.
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///
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/// The list of sessions that are currently open and being maintained by this object.
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///
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std::vector<TCPSession *> sessions;
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///
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/// The commands object is a CommandList and is used to store Command objects to be
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/// parsed and run as data comes into the session.
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///
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CommandList commands;
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protected:
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///
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/// Override the virtual dataReceived since for the server these
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/// are requests to accept the new connection socket.
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/// No data is to be read or written when this method is called. It is the response to
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/// the fact that a new connection is coming into the system
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///
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/// @param data the pointer to the buffer containing the received data.
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/// @param length the length of the associated data buffer.
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///
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void onDataReceived(std::string data) override;
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///
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/// This method is called when the Command associated with this object is requested
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/// because a user has typed in the associated command name on a command entry line.
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///
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/// @param the session object to write the output to.
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///
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int processCommand(std::string command, TCPSession *session, std::stringstream &data) override;
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private:
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TCPSession * accept();
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};
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}
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#endif
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