Got it compiling and somewhat working, except post.

This commit is contained in:
Brad Arant 2020-11-29 13:57:06 -08:00
parent 7ee13e87d2
commit bcea21cf96
12 changed files with 373 additions and 133 deletions

31
.vscode/launch.json vendored Normal file
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@ -0,0 +1,31 @@
{
"version": "0.2.0",
"configurations": [
{
"name": "Debug",
"type": "cppdbg",
"request": "launch",
"args": [],
"stopAtEntry": false,
"cwd": "${workspaceFolder}",
"environment": [],
"externalConsole": false,
"linux": {
"MIMode": "gdb",
"miDebuggerPath": "gdb",
"program": "${workspaceFolder}/output/main"
},
"osx": {
"MIMode": "lldb",
"miDebuggerPath": "lldb-mi",
"program": "${workspaceFolder}/output/main"
},
"windows": {
"MIMode": "gdb",
"miDebuggerPath": "gdb.exe",
"program": "${workspaceFolder}/output/main.exe"
},
"preLaunchTask": "build"
}
]
}

84
.vscode/tasks.json vendored Normal file
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@ -0,0 +1,84 @@
{
"version": "2.0.0",
"tasks": [
{
"label": "build",
"type": "shell",
"group": {
"kind": "build",
"isDefault": true
},
"windows": {
"command": "powershell",
"args": [
"-c",
"mingw32-make"
]
},
"linux": {
"command": "bash",
"args": [
"-c",
"make"
]
},
"osx": {
"command": "bash",
"args": [
"-c",
"make"
]
}
},
{
"label": "build & run",
"type": "shell",
"windows": {
"command": "powershell",
"args": [
"-c",
"'mingw32-make run'"
]
},
"linux": {
"command": "bash",
"args": [
"-c",
"'make run'"
]
},
"osx": {
"command": "bash",
"args": [
"-c",
"'make run'"
]
}
},
{
"label": "clean",
"type": "shell",
"windows": {
"command": "powershell",
"args": [
"-c",
"'mingw32-make clean'"
]
},
"linux": {
"command": "bash",
"args": [
"-c",
"'make clean'"
]
},
"osx": {
"command": "bash",
"args": [
"-c",
"'make clean'"
]
}
}
]
}

91
Makefile Normal file
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@ -0,0 +1,91 @@
#
# 'make' build executable file 'main'
# 'make clean' removes all .o and executable files
#
# define the Cpp compiler to use
CXX = g++
# define any compile-time flags
CXXFLAGS := -std=c++17 -Wall -Wextra -g
# define library paths in addition to /usr/lib
# if I wanted to include libraries not in /usr/lib I'd specify
# their path using -Lpath, something like:
LFLAGS =
# define output directory
OUTPUT := output
# define source directory
SRC := src
# define include directory
INCLUDE := include
# define lib directory
LIB := lib
ifeq ($(OS),Windows_NT)
MAIN := main.exe
SOURCEDIRS := $(SRC)
INCLUDEDIRS := $(INCLUDE)
LIBDIRS := $(LIB)
FIXPATH = $(subst /,\,$1)
RM := del /q /f
MD := mkdir
else
MAIN := main
SOURCEDIRS := $(shell find $(SRC) -type d)
INCLUDEDIRS := $(shell find $(INCLUDE) -type d)
LIBDIRS := $(shell find $(LIB) -type d)
FIXPATH = $1
RM = rm -f
MD := mkdir -p
endif
# define any directories containing header files other than /usr/include
INCLUDES := $(patsubst %,-I%, $(INCLUDEDIRS:%/=%))
# define the C libs
LIBS := $(patsubst %,-L%, $(LIBDIRS:%/=%))
# define the C source files
SOURCES := $(wildcard $(patsubst %,%/*.cpp, $(SOURCEDIRS)))
# define the C object files
OBJECTS := $(SOURCES:.cpp=.o)
#
# The following part of the makefile is generic; it can be used to
# build any executable just by changing the definitions above and by
# deleting dependencies appended to the file from 'make depend'
#
OUTPUTMAIN := $(call FIXPATH,$(OUTPUT)/$(MAIN))
all: $(OUTPUT) $(MAIN)
@echo Executing 'all' complete!
$(OUTPUT):
$(MD) $(OUTPUT)
$(MAIN): $(OBJECTS)
$(CXX) $(CXXFLAGS) $(INCLUDES) -o $(OUTPUTMAIN) $(OBJECTS) $(LFLAGS) $(LIBS)
# this is a suffix replacement rule for building .o's from .c's
# it uses automatic variables $<: the name of the prerequisite of
# the rule(a .c file) and $@: the name of the target of the rule (a .o file)
# (see the gnu make manual section about automatic variables)
.cpp.o:
$(CXX) $(CXXFLAGS) $(INCLUDES) -c $< -o $@
.PHONY: clean
clean:
$(RM) $(OUTPUTMAIN)
$(RM) $(call FIXPATH,$(OBJECTS))
@echo Cleanup complete!
run: all
./$(OUTPUTMAIN)
@echo Executing 'run: all' complete!

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@ -6,35 +6,33 @@
namespace core {
TCPServer::TCPServer(EPoll &ePoll, IPAddress address, std::string text)
: TCPSocket(ePoll, text) {
TCPServer::TCPServer(EPoll &ePoll, IPAddress address, std::string text)
: TCPSocket(ePoll, text) {
setDescriptor(socket(AF_INET, SOCK_STREAM, 0));
int yes = 1;
setsockopt(getDescriptor(), SOL_SOCKET, SO_REUSEADDR, &yes, sizeof(int));
if(bind(getDescriptor(), address.getPointer(), address.addressLength) < 0)
if(bind(getDescriptor(), address.getPointer(), address.addressLength) < 0)
throw coreutils::Exception("Error on bind to socket: " + std::to_string(errno));
if(listen(getDescriptor(), 20) < 0)
if(listen(getDescriptor(), 20) < 0)
throw coreutils::Exception("Error on listen to socket");
}
TCPServer::~TCPServer() {
coreutils::Log(coreutils::LOG_DEBUG_2) << "Closing server socket " << getDescriptor() << ".";
coreutils::Log(coreutils::LOG_DEBUG_2) << "Closing server socket " << getDescriptor() << ".";
close(getDescriptor());
}
void TCPServer::onDataReceived(std::string data) {
coreutils::Log(coreutils::LOG_DEBUG_2) << "entering TCPServer::onDataReceived socket " << getDescriptor() << ".";
lock.lock();
TCPSession *session = accept();
if(session)
sessions.push_back(session);
if(session)
sessions.push_back(session);
lock.unlock();
coreutils::Log(coreutils::LOG_DEBUG_2) << "Leaving TCPServer::onDataReceived socket " << getDescriptor() << ".";
}
TCPSession * TCPServer::accept() {
TCPSession *session = getSocketAccept(ePoll);
session->setDescriptor(::accept(getDescriptor(), (struct sockaddr *)&session->ipAddress.addr, &session->ipAddress.addressLength));
TCPSession * TCPServer::accept() {
TCPSession *session = getSocketAccept(ePoll);
session->setDescriptor(::accept(getDescriptor(), (struct sockaddr *)&session->ipAddress.addr, &session->ipAddress.addressLength));
// if(blackList && blackList->contains(session->ipAddress.getClientAddress())) {
// session->shutdown();
// Log(LOG_WARN) << "Client at IP address " << session->ipAddress.getClientAddress() << " is blacklisted and was denied a connection.";
@ -48,36 +46,36 @@ namespace core {
coreutils::Log(coreutils::LOG_DEBUG_2) << "Session started on socket " << session->getDescriptor() << ".";
return session;
}
void TCPServer::removeFromSessionList(TCPSession *session) {
void TCPServer::removeFromSessionList(TCPSession *session) {
std::vector<TCPSession *>::iterator cursor;
for(cursor = sessions.begin(); cursor < sessions.end(); ++cursor)
if(*cursor == session)
sessions.erase(cursor);
}
void TCPServer::sessionErrorHandler(std::string errorString, std::stringstream &out) {
void TCPServer::sessionErrorHandler(std::string errorString, std::stringstream &out) {
throw coreutils::Exception(errorString);
}
}
TCPSession * TCPServer::getSocketAccept(EPoll &ePoll) {
return new TCPSession(ePoll, *this);
}
void TCPServer::output(TCPSession *session) {
void TCPServer::output(TCPSession *session) {
std::stringstream out;
out << "|" << session->ipAddress.getClientAddressAndPort();
out << "|" << session->ipAddress.getClientAddressAndPort();
session->send();
}
int TCPServer::processCommand(std::string command, TCPSession *session, std::stringstream &data) {
int sequence = 0;
int TCPServer::processCommand(std::string command, TCPSession *session, std::stringstream &data) {
int sequence = 0;
for(auto *sessionx : sessions) {
data << "|" << ++sequence;
sessionx->output(data);
sessionx->output(data);
data << "|" << std::endl;
}
return 1;
}
}

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@ -8,23 +8,23 @@
#include "CommandList.h"
namespace core {
///
/// TCPServer
///
/// Manage a socket connection as a TCP server type. Connections to the socket are processed through
/// the accept functionality.
/// the accept functionality.
///
/// A list of connections is maintained in a vector object.
/// A list of connections is maintained in a vector object.
///
/// This object extends the BMACommand object as well so it can be added to a Console object and
/// process commands to display status information.
///
class TCPServer : public TCPSocket, public Command {
public:
///
/// The constructor for the BMATCPSocket object.
///
@ -34,90 +34,90 @@ namespace core {
/// @param commandName the name of the command used to invoke the status display for this object.
/// @return the instance of the BMATCPServerSocket.
///
TCPServer(EPoll &ePoll, IPAddress address, std::string text = "");
///
/// The destructor for this object.
///
~TCPServer();
///
/// If not NULL the blacklist object can be assigned to this server socket and the server
/// IP addresses connecting to the server attempting to accept a socket are contained in
/// this list then the connection is rejected and no accept is granted.
///
IPAddressList *blackList;
///
/// If not NULL the blacklist object can be assigned to this server socket and the server
/// IP addresses connecting to the server attempting to accept a socket are contained in
/// this list then the connection is rejected and no accept is granted.
/// IP addresses connecting to the server attempting to accept a socket are contained in
/// this list then the connection is rejected and no accept is granted.
///
IPAddressList *blackList;
///
/// If not NULL the blacklist object can be assigned to this server socket and the server
/// IP addresses connecting to the server attempting to accept a socket are contained in
/// this list then the connection is rejected and no accept is granted.
///
IPAddressList *whiteList;
void removeFromSessionList(TCPSession *session);
virtual void sessionErrorHandler(std::string errorString, std::stringstream &out);
virtual void sessionErrorHandler(std::string errorString, std::stringstream &out);
///
/// getSocketAccept is designed to allow a polymorphic extension of this object to
/// return a type of object that extends the definition of the server socket.
/// Returning the appropriate session object that extends from Session provides
/// the mechanism where the server can select the protocol dialog for the desired
/// the mechanism where the server can select the protocol dialog for the desired
/// service.
///
///
virtual TCPSession * getSocketAccept(EPoll &epoll);
void output(TCPSession *session); ///<Output the consoles array to the console.
///
/// The list of sessions that are currently open and being maintained by this object.
///
std::vector<TCPSession *> sessions;
///
/// The commands object is a CommandList and is used to store Command objects to be
/// The commands object is a CommandList and is used to store Command objects to be
/// parsed and run as data comes into the session.
///
CommandList commands;
protected:
///
/// Override the virtual dataReceived since for the server these
/// are requests to accept the new connection socket.
/// No data is to be read or written when this method is called. It is the response to
/// the fact that a new connection is coming into the system
/// No data is to be read or written when this method is called. It is the response to
/// the fact that a new connection is coming into the system
///
/// @param data the pointer to the buffer containing the received data.
/// @param length the length of the associated data buffer.
///
void onDataReceived(std::string data) override;
void onDataReceived(std::string data) override;
///
/// This method is called when the Command associated with this object is requested
/// because a user has typed in the associated command name on a command entry line.
/// because a user has typed in the associated command name on a command entry line.
///
/// @param the session object to write the output to.
///
int processCommand(std::string command, TCPSession *session, std::stringstream &data) override;
private:
TCPSession * accept();
std::mutex lock;
};
}
#endif

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@ -33,46 +33,41 @@ namespace core {
void TCPSession::onDataReceived(char *data, int len) {
if(len > 0) {
lineBuffer = (char *)realloc(lineBuffer, lineBufferSize + len);
memcpy(lineBuffer + lineBufferSize, data, len);
lineBufferSize += len;
while(lineBufferSize > 0) {
switch(mode) {
case LINE:
lineLength = strcspn(lineBuffer, "\r\n");
if(lineLength == lineBufferSize)
break;
onLineReceived(std::string(lineBuffer, lineLength));
if(lineBuffer[lineLength] == '\r')
++lineLength;
if(lineBuffer[lineLength] == '\n')
++lineLength;
lineBufferSize -= lineLength;
if(lineBufferSize > 0)
memmove(lineBuffer, lineBuffer + lineLength, lineBufferSize);
lineBuffer = (char *)realloc(lineBuffer, lineBufferSize);
break;
case BLOCK:
if(lineBufferSize >= blockLength) {
onBlockReceived(std::string(lineBuffer, blockLength));
lineBufferSize -= blockLength;
if(lineBufferSize > 0)
memmove(lineBuffer, lineBuffer + blockLength, lineBufferSize);
lineBuffer = (char *)realloc(lineBuffer, lineBufferSize);
}
break;
}
}
lineBuffer = (char *)realloc(lineBuffer, lineBufferSize + len);
memcpy(lineBuffer + lineBufferSize, data, len);
lineBufferSize += len;
while(lineBufferSize > 0) {
if(blockSize == 0) {
lineLength = strcspn(lineBuffer, "\r\n");
if(lineLength == lineBufferSize)
break;
onLineReceived(std::string(lineBuffer, lineLength));
if(lineBuffer[lineLength] == '\r')
++lineLength;
if(lineBuffer[lineLength] == '\n')
++lineLength;
lineBufferSize -= lineLength;
if(lineBufferSize > 0)
memmove(lineBuffer, lineBuffer + lineLength, lineBufferSize);
lineBuffer = (char *)realloc(lineBuffer, lineBufferSize);
} else {
if(lineBufferSize >= blockLength) {
onBlockReceived(std::string(lineBuffer, blockLength));
lineBufferSize -= blockLength;
if(lineBufferSize > 0)
memmove(lineBuffer, lineBuffer + blockLength, lineBufferSize);
lineBuffer = (char *)realloc(lineBuffer, lineBufferSize);
}
}
}
}
}
void TCPSession::setMode(core::Mode mode, int blockSize) {
this->mode = mode;
void TCPSession::setBlockSize(int blockSize) {
this->blockSize = blockSize;
}
void TCPSession::onLineReceived(std::string line) {
coreutils::Log(coreutils::LOG_DEBUG_3) << "[" << line << "]";
protocol(line);
send();
if(term)

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@ -7,7 +7,6 @@
namespace core {
class Command;
enum Mode {LINE, BLOCK, PACKET};
class TCPServer;
///
@ -137,13 +136,12 @@ namespace core {
virtual void protocol(std::string data);
///
/// Use the setMode method to set the receiving mode for the data on this socket.
/// Data can be received in LINE mode, which will receive data from the socket one
/// line at a time, or BLOCK mode where a certain specified data block is received
/// before calling the onBlockReceived method.
/// Use setBlockSize to set the amount of data that should be read at once from the
/// session data buffer.
/// If this value is set to 0 then the data will be retrieved
///
void setMode(core::Mode mode, int size = 0);
void setBlockSize(int size = 0);
private:
char *lineBuffer = NULL;
@ -152,8 +150,7 @@ namespace core {
int blockLength = 0;
std::mutex mtx;
bool term = false;
core::Mode mode = LINE;
int blockSize;
int blockSize = 0;
};

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@ -4,23 +4,23 @@
#include "Exception.h"
namespace core {
TCPSocket::TCPSocket(EPoll &ePoll) : Socket(ePoll) {}
TCPSocket::TCPSocket(EPoll &ePoll, std::string text) : Socket(ePoll, text) {}
TCPSocket::~TCPSocket() {}
void TCPSocket::connect(IPAddress &address) {
setDescriptor(socket(AF_INET, SOCK_STREAM, 0));
if(::connect(getDescriptor(), (struct sockaddr *)&address.addr, address.addressLength) == -1)
throw coreutils::Exception("Error on connect to TCP socket.");
if(::connect(getDescriptor(), (struct sockaddr *)&address.addr, address.addressLength) == -1)
throw coreutils::Exception("Error on connect to TCP socket.");
}
void TCPSocket::output(std::stringstream &out) {
out << "|" << ipAddress.getClientAddressAndPort();
out << "|" << ipAddress.getClientAddressAndPort();
}
}

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@ -9,12 +9,12 @@ namespace core {
///
/// TCPSocket
///
///
/// Provides a network TCP socket.
///
///
/// For accessing TCP network functions use this object. The connection oriented nature of TCP
/// provides a single client persistent connection with data error correction and a durable
/// synchronous data connection.
/// provides a single client persistent connection with data error correction and a durable
/// synchronous data connection.
///
class TCPSocket : public Socket {
@ -24,20 +24,20 @@ namespace core {
TCPSocket(EPoll &ePoll);
TCPSocket(EPoll &ePoll, std::string text);
~TCPSocket();
void connect(IPAddress &address);
IPAddress ipAddress;
///
/// The output method is called by a socket session (BMASession) and
/// will output the detail information for the client socket. When extending
/// BMATCPSocket or BMASession you can override the method to add attributes
/// to the list.
/// The output method is called by a socket session (TCPSession) and
/// will output the detail information for the client socket. When extending
/// BMATCPSocket or BMASession you can override the method to add attributes
/// to the list.
///
virtual void output(std::stringstream &out);
};
}

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output/main Executable file

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6
src/main.cpp Normal file
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@ -0,0 +1,6 @@
#include <iostream>
int main(int argc, char *argv[])
{
std::cout << "Hello world!" << std::endl;
}

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@ -0,0 +1,38 @@
{
"folders": [
{
"path": "../../CoreUtils"
},
{
"path": ".."
},
{
"path": "../../HTTPServer"
}
],
"settings": {},
"launch": {
"version": "0.2.0",
"configurations": [
{
"name": "(gdb) Launch",
"type": "cppdbg",
"request": "launch",
"program": "/home/barant/Development/HTTPServer/HTTPServer",
"args": [],
"stopAtEntry": false,
"cwd": "/home/barant/Development/HTTPServer/",
"environment": [],
"externalConsole": false,
"MIMode": "gdb",
"setupCommands": [
{
"description": "Enable pretty-printing for gdb",
"text": "-enable-pretty-printing",
"ignoreFailures": true
}
]
}
]
}
}