Fix numerous thread/socket lifecycle crashes and TLS/epoll write-stall busy-loop
Thread/EPoll lifecycle: - Thread::~Thread() now actually joins/frees its worker thread (was empty - the OS thread kept running against already-freed EPoll/Socket objects on any early teardown, a confirmed "double free" crash) - EPoll::~EPoll() calls stop() if never explicitly stopped, for the same reason - epoll_wait() now uses a 1s timeout instead of blocking forever, so a worker thread can actually notice isStopping() and let itself be joined - EPoll::processCommand() iterated threads by value, silently double-freeing the real vector's Thread the moment each copy went out of scope - ThreadScope gained onThreadStart()/onThreadEnd() hooks (actually wired up now - the constructor that was supposed to store the scope discarded it) for per-thread C-library init (e.g. MySQL client) Socket/TCPSocket/TLS: - Socket::writeSocket(): give up and shut down a connection after 50 consecutive zero-progress sends instead of retrying forever - SSL_ERROR_WANT_READ on a write needs a READ to make progress, but resetSocket() re-arms EPOLLWRNORM regardless, which an already-writable TCP socket satisfies immediately - a real stuck connection generated 55GB, then 12.9GB of debug log this way before being caught - Socket::writeSocket() now honors sendData()'s actual return value (previously discarded, entry popped unconditionally after one call) - a large response could get silently truncated past what fit in one write()/SSL_write() call - TLS::registerSocket()/sendData()/receiveData(): `initialized` now only goes true once SSL_set_fd() has actually succeeded, and sendData()/receiveData() check it first - fixes a real SIGSEGV where a new session's own queued greeting could reach SSL_write() on a different epoll thread before this session's handshake setup had run - TCPServer::connectionRequest() now performs the TLS handshake ON THE ACCEPTED SESSION, not the listening server itself (was building SSL state on the wrong object, leaving every session's own `ssl` uninitialized) - TCPServer::receiveData() always uses the plain (non-TLS) read path - the listening socket is never itself a TLS peer - TCPSocket's block-mode literal reading used an unset `blockLength` field instead of `blockSize`, and could busy-spin forever on a multi-packet literal - TCPSocket line scanning replaced an unbounded strcspn() (assumes a NUL-terminated buffer; read past a non-NUL-terminated receive buffer into adjacent heap memory) with a bounds-checked memchr() scan Protocol/session handling: - CommandList::processRequest() now case-folds the command keyword before lookup - SMTP/POP3/IMAP commands are spec-required to be case-insensitive; a client sending "Mail From:" instead of "MAIL FROM:" previously failed to dispatch at all - TCPSession::protocol() no longer drops blank lines while a handler has grabbed input (e.g. __SMTP_DATA reading a message body, an IMAP APPEND literal) - those handlers depend on seeing blank lines as real content, not commands; this silently corrupted any message body containing a blank line - TCPSession's uuid alias fixed: streaming a raw uuid_t via operator<< triggered libstdc++'s unsigned-char* overload (strlen() on 16 binary bytes, a real stack-buffer-overflow read), and `alias` pointed at a stack-local that was already destroyed by the time the constructor returned - INotify::processEvent() only treats event->name as a NUL-terminated string when event->len > 0 (per inotify(7)) instead of unconditional strlen() on a field the kernel doesn't guarantee is even present - a confirmed heap-buffer-overflow read that had been misdiagnosed as a MySQL thread-safety issue
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@@ -209,6 +209,23 @@ namespace core {
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std::queue<std::string> fifo;
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// Counts consecutive writeSocket() calls that sent zero bytes for
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// the SAME queued fifo entry (SSL_ERROR_WANT_READ from
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// TLS::sendData() is the confirmed real case - see writeSocket()'s
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// own doc comment). resetSocket() re-arms EPOLLWRNORM whenever the
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// fifo is non-empty regardless of WHY the last send failed, and an
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// already-writable TCP socket (the common case) makes EPOLLWRNORM
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// fire again essentially immediately - so a send that keeps
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// failing for a reason unrelated to socket writability (like SSL
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// needing a read first) spins this cycle as fast as the CPU can
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// run it, forever, with zero actual progress. Confirmed live: one
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// stuck connection generated a 55GB, then a 12.9GB debug log
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// before being noticed, at roughly 20 log lines per millisecond.
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// Reset to 0 on any successful send (even a partial one - real
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// progress happened); past the threshold, the connection is
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// clearly never going to un-stick itself and gets shut down.
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int consecutiveWriteStalls = 0;
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void resetSocket();
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std::mutex lock;
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