#ifndef __ConsoleServer_h__ #define __ConsoleServer_h__ #include "includes" #include "TCPServerSocket.h" #include "Service.h" #include "Command.h" #include "Session.h" #include "EPoll.h" namespace core { class TCPSocket; /// /// /// class ConsoleServer : public TCPServerSocket { public: // // // ConsoleServer(EPoll &ePoll, Service service, IPAddress address); // // // ~ConsoleServer(); void sendToConnectedConsoles(std::string out); void output(Session *session) override; ///