#include "IPAddress.h" namespace core { IPAddress::IPAddress() { addressLength = sizeof(struct sockaddr_in); } IPAddress::~IPAddress() { } std::string IPAddress::getClientAddress() { std::string result; return result; } std::string IPAddress::getClientAddressAndPort() { std::stringstream out; out << inet_ntoa(address.sin_addr); out << ":" << address.sin_port; return out.str(); } int IPAddress::getClientPort() { int result = -1; return result; } }