#ifndef __Socket_h__ #define __Socket_h__ #include "includes" #include "Object.h" namespace core { class EPoll; /// /// Socket /// /// The core component to managing a socket. /// /// Hooks into the EPoll through the registration and unregistration process and provides a /// communication socket of the specified protocol type. This object provides for all receiving /// data threading through use of the EPoll object and also provides buffering for output data /// requests to the socket. /// /// A program using a socket object can request to open a socket (file or network or whatever) and /// communicate through the streambuffer interface of the socket object. /// /// The socket side of the Socket accepts EPOLLIN event and will maintain the data in a buffer /// for the stream readers to read. A onDataReceived event is then sent with the data received in /// the buffer that can be read through the stream. /// /// When writing to the stream the data is written into a buffer and a EPOLLOUT is scheduled. Upon /// receiving the EPOLLOUT event then the buffer is written to the socket output. /// class Socket : public std::streambuf, public core::Object { public: Socket(EPoll &ePoll); ~Socket(); /// void shutdown(); void setDescriptor(int descriptor); /// The descriptor to monitor for this socket. /// /// The event received from epoll is sent through the eventReceived /// method which will parse the event and call the read and write /// callbacks on the socket. /// /// This method is called by the BMAEPoll object and should not be called /// from any user extended classes unless an epoll event is being /// simulated. /// void eventReceived(struct epoll_event event); ///< Parse epoll event and call specified callbacks. /// /// Write data to the socket. /// void write(std::string data); void write(char *buffer, int length); void output(std::stringstream &out); /// /// The onRegistered method is called whenever the socket is registered with /// ePoll and socket communcation events can be started. /// virtual void onRegistered(); ///< Called when the socket has finished registering with the epoll processing. /// /// The onUnregistered method is called whenever the socket is unregistered with /// ePoll and socket communcation events will be stopped. The default method will /// close the socket and clean up the connection. If this is overridden by an /// extended object then the object should call this method to clean the socket up. /// virtual void onUnregistered(); ///< Called when the socket has finished unregistering for the epoll processing. void enable(bool mode); ///< Enable the socket to read or write based upon buffer. protected: EPoll &ePoll; // The EPoll control object. bool shutDown = false; void setBufferSize(int length); /// /// The onConnected method is called when the socket is ready to communicate. /// Writing to the socket can begin on this call to initiate a contact with the /// remote device. /// virtual void onConnected(); ///< Called when socket is open and ready to communicate. /// /// /// // virtual void onDisconnected(); ///< Called when socket is closing and no longer ready to communicate. /// /// The onDataReceived method is called when the socket has received an event from /// epoll and there is data ready to be read from the socket. The default handler /// will pull the data and put it into the streambuf for the socket. EPOLLIN /// /// @param data the data that has been received from the socket. /// virtual void onDataReceived(std::string data) = 0; ///< Called when data is received from the socket. /// /// receiveData will read the data from the socket and place it in the socket buffer. /// TLS layer overrides this to be able to read from SSL. /// virtual void receiveData(char *buffer, int bufferLength); private: int descriptor = -1; std::mutex lock; bool readHangup = false; struct epoll_event event; // Event selection construction structure. //-------------------------------------------------- // These are used to schedule the socket activity. //-------------------------------------------------- void setRead(); ///< Queue a request to read from this socket. void setWrite(); ///< Queue a request to write to this socket. void setReadWrite(); void resetRead(); void resetWrite();; void resetReadWrite(); void clear(); //------------------------------------------------------------------------------------- // the writeSocket is called when epoll has received a write request for a socket. // Writing data to this socket is queued in the streambuf and permission is requested // to write to the socket. This routine handles the writing of the streambuf data // buffer to the socket. //------------------------------------------------------------------------------------- void writeSocket(); // int_type underflow(); // int_type uflow(); // int_type pbackfail(int_type ch); // streamsize showmanyc(); char *buffer; // This is a pointer to the managed buffer space. int length; // This is the length of the buffer. // const char * const begin_; // const char * const end_; // const char * const current_; std::queue fifo; bool active = false; }; } #endif