#include "ConsoleServer.h" #include "ConsoleSession.h" #include "Command.h" #include "Log.h" namespace core { ConsoleServer::ConsoleServer(EPoll &ePoll, Service service, IPAddress address) : TCPServerSocket(ePoll, service, address) { Log(this); } ConsoleServer::~ConsoleServer() {} void ConsoleServer::sendToConnectedConsoles(std::string out) { for(auto *session : service.sessions) ((ConsoleSession *)session)->writeLog(out); } Session * ConsoleServer::getSocketAccept() { return new ConsoleSession(ePoll, this->service); } void ConsoleServer::output(Session *session) { session->out << "|" << session->ipAddress.getClientAddressAndPort(); } }