#include "CommandList.h" namespace core { CommandList::CommandList() {} CommandList::~CommandList() {} void CommandList::add(Command &command, std::string name) { command.setName(name); commands.push_back(&command); } void CommandList::remove(Command &command) { } bool CommandList::processRequest(std::string request, Session *session) { bool found = false; for(auto *command : commands) { if(command->check(request)) { command->processCommand(request, session); found = true; break; } } return found; } int CommandList::processCommand(std::string request, Session *session) { for(Command *command : commands) session->out << command->getName() << std::endl; } }