61 lines
1.5 KiB
C++
61 lines
1.5 KiB
C++
#ifndef __Service_h__
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#define __Service_h__
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#include "Object.h"
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#include "CommandList.h"
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namespace core {
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class TCPServerSocket;
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///
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/// Service
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///
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/// The Service object is instantiated as a single object upon construction
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/// of the parent TCPServerSocket and is provided as a parameter whenever
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/// a new Session object is created. It provides server level services to
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/// Command handlers.
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///
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class Service : public Object {
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public:
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///
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/// Use this constructor to create a new Service object.
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///
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/// @param server A reference to the parent server creating the object.
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///
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Service(TCPServerSocket &server);
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void removeFromSessionList(Session *session);
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virtual void sessionErrorHandler(std::string errorString, Session *session);
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///
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/// The list of sessions that are currently open and being maintained by this object.
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///
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std::vector<Session *> sessions;
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///
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/// The server that is associated to this Service object. This provides access to the
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/// server values and methods through the Service object which behaves as an interface.
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///
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TCPServerSocket &server;
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///
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/// The commands object is a CommandList and is used to store Command objects to be
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/// parsed and run as data comes into the session.
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///
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CommandList commands;
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};
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}
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#endif
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