Every crash root-caused earlier tonight (Subscription::subscribers, TCPServer::sessions, the Socket::write()/eventReceived() re-arm race) was the same underlying shape: some thread calling a method - or Thread::run() calling delete - on a TCPSession* while another thread concurrently freed that same object, because nothing actually guaranteed the object stayed alive for the duration of a call. Mutex-based patches at each individual call site kept narrowing the window without closing it (confirmed live, repeatedly, via AddressSanitizer under concurrent load - each fix produced a new, different crash signature at the same underlying race), and adding more locks around every write() call also works against the fifo-based design's own goal: no thread should have to block just to hand a message to another thread's session. TCPSession now derives from std::enable_shared_from_this<TCPSession> and exposes pin() - a safe upgrade from a stored raw pointer to a real, ownership-extending shared_ptr, returning nullptr instead of throwing once the object's real owner has let go. TCPServer::sessions is now the one real strong-owning shared_ptr<TCPSession> per live session; every other place that stores a TCPSession* (Subscription::subscribers, Zephora's own sessionsByPlayerName, GroupObject's membership list, etc.) is just a non-owning observer and must pin() before touching the object. A second, distinct problem: Thread::run()'s epoll dispatch starts from a raw void* of unknown validity. An early version of this fix used dynamic_cast<TCPSession*> to identify session objects before calling pin() - confirmed live via AddressSanitizer that dynamic_cast itself segfaults on a stale pointer, since it has to read the (potentially freed) object's own vtable to work at all. TCPSession::tryGet()/TCPServer:: isKnownListeningSocket() replace that: both look the raw pointer up as a key in a registry, never dereferencing it for the check itself - safe to call on any value, live session, immortal listening socket, or fully freed garbage alike. Verified via an AddressSanitizer-instrumented build under sustained concurrent load (up to 15-way parallel connect/subscribe/create/disconnect cycles, multiple rounds, 100+ total connections) with zero errors, then against the real production build with a genuine 500-connection load test (463/500 succeeded; the rest hit the process's own file-descriptor ulimit under peak burst, an unrelated and separately deferred tuning matter, not a crash). Files touched: TCPSession.h (enable_shared_from_this, pin(), the tryGet() registry), TCPServer.h/.cpp (sessions as shared_ptr, isKnownListening Socket() registry, lock made protected for subclasses), Thread.cpp (the whole dispatch rewrite), Subscription.cpp/SubscriptionManager.cpp (every subscriber write() site now pin()s first), ConsoleServer.cpp (logSend() was iterating `sessions` with no lock at all - fixed alongside the type change it needed anyway).
175 lines
6.8 KiB
C++
175 lines
6.8 KiB
C++
#include "Thread.h"
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#include "EPoll.h"
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#include "TCPServer.h"
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#include <sys/epoll.h>
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namespace core {
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Thread::Thread(EPoll &ePoll) : ePoll(ePoll), _thread(NULL), thread(NULL) {}
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// Previously discarded `scope` entirely (never assigned to the `thread`
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// member) - a real, live bug found while adding the first actual caller
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// of this constructor (APIServer's MysqlThreadScope): the whole point
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// of passing a scope in was to have it invoked from run() below, which
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// silently never happened.
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Thread::Thread(EPoll &ePoll, ThreadScope *scope) : ePoll(ePoll), _thread(NULL), thread(scope) {}
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// Was empty - _thread (heap-allocated in start()) was never joined or
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// freed here. A joinable std::thread destroyed without join()/detach()
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// calls std::terminate() immediately, which this leaked-pointer
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// approach silently sidestepped: the wrapped OS thread just kept
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// running - polling this Thread's EPoll reference, touching Socket
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// objects registered with it - even after this object, its EPoll, and
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// every one of those sockets had already been destroyed out from under
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// it (confirmed live: an exception thrown during BARANTMail startup,
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// after EPoll::start() had already spun up its worker pool, unwound
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// the stack destructing EPoll and its registered sockets while those
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// still-running threads kept dereferencing them, producing a real
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// "double free or corruption" crash). join() first (skipped if already
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// joined via EPoll::stop() having run normally) so the OS thread is
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// actually gone before anything it might touch gets freed.
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Thread::~Thread() {
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if (_thread) {
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if (_thread->joinable())
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_thread->join();
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delete _thread;
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}
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}
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void Thread::start() {
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_thread = new std::thread(&Thread::run, this);
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}
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void Thread::join() {
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_thread->join();
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}
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std::string Thread::getStatus() {
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return status;
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}
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pid_t Thread::getThreadId() {
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return threadId;
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}
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int Thread::getCount() {
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return count;
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}
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void Thread::output(std::stringstream &data) {
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data << "|" << getThreadId();
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data << "|" << getStatus();
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data << "|" << getCount();
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}
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void Thread::run() {
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threadId = syscall(SYS_gettid);
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coreutils::Log(coreutils::LOG_DEBUG_1) << "Thread started with thread id " << threadId << ".";
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if(thread)
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thread->onThreadStart();
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count = 0;
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struct epoll_event events[50];
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while(1) {
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if(ePoll.isStopping())
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break;
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status = "WAITING";
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// A finite timeout, not the previous -1 (wait forever), is what
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// makes EPoll::stop() able to return at all: a thread idly
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// blocked here with no socket activity would otherwise never
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// re-check isStopping() above, so join()ing it (both
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// EPoll::stop() and, now, ~Thread() itself) would hang forever.
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// Costs up to a one-second shutdown latency.
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int rc = epoll_wait(ePoll.getDescriptor(), events, 50, 1000);
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status = "RUNNING";
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if(rc < 0) {
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// TODO: Make log entry indicating status received and ignore for now.
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} else if(rc == 0) {
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// Plain timeout, no socket activity - not itself a signal to
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// stop (isStopping() above already decides that). Previously
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// broke out of the loop unconditionally, which the old
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// infinite wait never actually triggered in practice, but
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// would have silently ended this thread after any single
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// idle second once the wait became finite.
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} else if(rc > 0) {
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for(int ix = 0; ix < rc; ++ix) {
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++count;
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// events[ix].data.ptr is a raw pointer of UNKNOWN validity at
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// this point - it could be a live TCPSession, a listening
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// TCPServer/ConsoleServer (immortal, never shared_ptr-owned),
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// or - the case this whole block exists to handle safely - a
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// stale/duplicate event for a TCPSession something else
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// already fully destroyed and freed on another thread.
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//
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// A first version of this fix used dynamic_cast<TCPSession*>
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// to tell these apart, and a version before that cast
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// straight to Socket* unconditionally (the original code).
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// BOTH require reading the pointed-to object's own memory
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// (its vtable, at minimum) to work - confirmed live via
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// AddressSanitizer that dynamic_cast itself segfaults on a
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// stale pointer, before any pin()-based safety logic even
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// runs. TCPSession::tryGet() and TCPServer::isKnownListening
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// Socket() below never dereference this raw pointer for their
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// own check - only compare its address against a registry -
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// so they're safe to call on literally any value here,
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// known-good or not.
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void *rawPtr = events[ix].data.ptr;
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std::shared_ptr<TCPSession> pinned = TCPSession::tryGet(rawPtr);
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if(pinned) {
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if(pinned->eventReceived(events[ix], ++ePoll.eventId)) {
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// keep alive - pinned goes out of scope at the end of
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// this iteration, releasing this thread's temporary
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// reference; real ownership (TCPServer::sessions) is
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// unaffected.
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} else {
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pinned->shutDown = true;
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// Was `delete (Socket *)events[ix].data.ptr;`
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// unconditionally, for every socket type, including
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// real sessions another thread might be mid-call on
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// right now via its own pin()'d reference. Dropping
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// the one real owning reference is what actually
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// frees the object - immediately, if this thread's
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// own `pinned` (about to go out of scope) was the
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// last one outstanding; safely deferred otherwise.
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pinned->server->removeFromSessionList(pinned.get());
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}
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} else if(TCPServer::isKnownListeningSocket(rawPtr)) {
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// Known-immortal (see its own doc comment) - safe to call
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// directly, unchanged from the original behavior. A
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// listening socket's own eventReceived() returning false
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// isn't something that happens in normal operation, but
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// preserved as-is for parity with the pre-existing code.
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Socket *rawSocket = (Socket *)rawPtr;
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if(rawSocket->eventReceived(events[ix], ++ePoll.eventId)) {
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// keep alive
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} else {
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rawSocket->shutDown = true;
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delete rawSocket;
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}
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} else {
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// Neither registry recognizes this pointer - almost
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// certainly a stale/duplicate epoll event for a
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// TCPSession that has already been fully destroyed and
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// unregistered elsewhere. There is nothing safe to do
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// with it except leave it alone entirely.
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coreutils::Log(coreutils::LOG_DEBUG_1) << "Ignoring stale/unrecognized epoll event (pointer " << rawPtr << ")";
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}
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}
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}
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}
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if(thread)
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thread->onThreadEnd();
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coreutils::Log(coreutils::LOG_DEBUG_1) << "Thread ending with thread id " << threadId << ".";
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}
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}
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