Socket::write() unconditionally called resetSocket() (via EPOLL_CTL_MOD) from whatever thread called it, whenever it could grab `lock` - including while this same socket's OWN eventReceived() call was still mid-flight on another thread (past receiveData()'s lock_guard, but before its own trailing resetSocket()/return). Re-arming makes the fd immediately eligible for a third thread to pick up a fresh event and, if it decides to shut the connection down, delete the object outright (Thread::run() does exactly that on a false return) - while the original thread is still touching it. A real heap-corruption crash inside libc's malloc internals was confirmed live via dmesg under concurrent load, consistent with exactly this: a socket freed while another thread still held a reference to it. inHandler existed as a flag already but only fed a diagnostic log line - never actually gated anything. Made it a real std::atomic<bool> (was `volatile`, which gives no actual atomicity or cross-thread visibility) and used it two ways: - write() now skips its own resetSocket() call entirely while inHandler is true - that call's own eventReceived() will re-arm once it's actually done, seeing the fifo entry write() just queued. - eventReceived() itself was clearing inHandler well before its own resetSocket() call (several statements up, right after EPOLLIN/ EPOLLWRNORM handling) - moved the clear to immediately precede that call, closing the exposed window down to the minimum achievable without restructuring how write() re-arms sockets altogether. This is a distinct bug from the two subscriber/session-list races fixed earlier tonight (SubscriptionManager.cpp, TCPServer.cpp) - found while stress-testing those fixes turned up a third, different crash signature (heap corruption, not the null-EPoll-reference pattern the earlier two produced).
390 lines
18 KiB
C++
390 lines
18 KiB
C++
#include "Socket.h"
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#include "EPoll.h"
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#include "Exception.h"
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#include "Log.h"
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#include "ZString.h"
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#include <iostream>
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namespace core
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{
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void sigpipe_handler(int unused) {}
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Socket::Socket(EPoll &ePoll, std::string text) : ePoll(ePoll), text(text) {
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coreutils::Log(coreutils::LOG_DEBUG_2) << "Socket object created [" << text << "].";
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buffer = (char *)malloc(4096);
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length = 4096;
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}
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Socket::~Socket() {
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shutDown = true;
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onUnregister();
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disableSocket();
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coreutils::Log(coreutils::LOG_DEBUG_4) << "Free on socket " << descriptor;
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free(buffer);
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if(descriptor == -1)
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return;
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close(descriptor);
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coreutils::Log(coreutils::LOG_DEBUG_1) << text << " has ended (" << descriptor << ").";
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}
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void Socket::setDescriptor(int descriptor)
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{
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if ((descriptor == -1) && (errno == 24))
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{
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shutdown("Too many files open");
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throw coreutils::Exception("Too many files open. Refusing connection.");
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}
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coreutils::Log(coreutils::LOG_DEBUG_1) << text << " has started (" << descriptor << ").";
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if(descriptor < 3)
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throw coreutils::Exception("Descriptor out of range", __FILE__, __LINE__);
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this->descriptor = descriptor;
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onRegister();
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enableSocket();
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onRegistered();
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}
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int Socket::getDescriptor()
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{
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return descriptor;
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}
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void Socket::setBufferSize(int length)
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{
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this->length = length;
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buffer = (char *)realloc(buffer, length);
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}
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int Socket::getBufferSize()
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{
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return length;
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}
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void Socket::onRegister() {}
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void Socket::onRegistered() {}
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void Socket::onUnregister() {}
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void Socket::onUnregistered() {}
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bool Socket::eventReceived(struct epoll_event event, long long eventId) {
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coreutils::Log(coreutils::LOG_DEBUG_1) << "Event process beginning for socket " << getDescriptor();
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if(inHandler)
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coreutils::Log(coreutils::LOG_DEBUG_2) << "inHandler was already true.";
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inHandler = true;
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if(event.events & EPOLLRDHUP) {
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coreutils::Log(coreutils::LOG_DEBUG_2) << "EPOLLRDHUP";
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readHangup = true;
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shutdown("hangup received");
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}
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if(event.events & EPOLLIN) {
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coreutils::Log(coreutils::LOG_DEBUG_2) << "EPOLLIN";
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// A read just happened (or at least an opportunity for OpenSSL
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// to make progress on whatever it needed a read for) - give any
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// write that was waiting on that a fresh attempt via this same
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// call's own trailing resetSocket(), rather than leaving
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// EPOLLWRNORM permanently un-armed from a single earlier stall.
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waitingOnReadToWrite = false;
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coreutils::ZString zbuffer(buffer, length);
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// receiveData() calls all the way down through
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// onDataReceived()/HTTPRequest::doParse()/application request
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// handling with NO exception protection anywhere in that chain -
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// confirmed live: a single thrown coreutils::Exception (e.g. a
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// malformed request hitting a parse-time throw, well before
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// ApiSession::handleComplete()'s own try/catch around
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// match.render() ever runs) reached std::terminate() and killed
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// the entire server process, not just this one connection, since
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// this runs on an EPoll worker thread and C++ terminates the
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// whole program on an exception escaping a thread. The old
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// lock.lock()/lock.unlock() pair (no RAII) also leaked the lock
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// permanently on this same path - std::lock_guard fixes that as
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// a side effect of adding the try/catch here.
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try {
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std::lock_guard<std::mutex> guard(lock);
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receiveData(zbuffer);
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} catch(coreutils::Exception &e) {
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// Also to stderr, not just Log() - this process's Log class
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// writes through a static listener/file neither this server
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// nor its main() ever configures (its own startup banner
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// uses plain std::cout, not Log at all), so a Log()-only
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// message here would be silently dropped. stderr reliably
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// lands in the log file given how this process is started
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// (both stdout and stderr redirected to the same file).
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std::cerr << "Exception processing socket " << getDescriptor() << ": " << e.text << std::endl;
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coreutils::Log(coreutils::LOG_EXCEPT) << "Exception processing socket " << getDescriptor() << ": " << e.text;
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shutdown("exception during receiveData: " + e.text);
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} catch(std::exception &e) {
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std::cerr << "std::exception processing socket " << getDescriptor() << ": " << e.what() << std::endl;
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coreutils::Log(coreutils::LOG_EXCEPT) << "std::exception processing socket " << getDescriptor() << ": " << e.what();
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shutdown(std::string("exception during receiveData: ") + e.what());
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} catch(...) {
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std::cerr << "Unknown exception processing socket " << getDescriptor() << std::endl;
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coreutils::Log(coreutils::LOG_EXCEPT) << "Unknown exception processing socket " << getDescriptor();
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shutdown("unknown exception during receiveData");
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}
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}
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if(event.events & EPOLLWRNORM) {
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coreutils::Log(coreutils::LOG_DEBUG_2) << "EPOLLWRNORM";
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writeSocket();
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}
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// A graceful shutdown() (session.terminate() -> "goodbye" reply
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// queued via write(), then shutdown() called - see e.g. IMAP's
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// LOGOUT/POP3's QUIT/SMTP's QUIT) used to make keepAlive false
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// the moment shutDown was set, in this SAME event cycle that had
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// just queued that reply - Thread::run() then deletes this object
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// immediately on a false return, before the reply was ever
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// written to the actual socket (write() only queues into fifo;
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// the real send() happens in writeSocket(), only reachable via a
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// LATER EPOLLWRNORM event this object never lived to receive).
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// Confirmed live: LOGOUT/QUIT connections closed correctly but
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// their own final reply line never reached the client. Staying
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// alive while shutDown is set but fifo still has data - as long
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// as the peer hasn't already hung up (readHangup - trying to
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// drain to a peer that's already gone is pointless, not graceful)
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// - gives that queued reply a real chance to go out before this
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// socket actually closes.
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bool keepAlive = !shutDown || (fifo.size() > 0 && !readHangup);
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// resetSocket() re-arms this fd via EPOLL_CTL_MOD, which makes it
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// immediately eligible for delivery to ANY worker thread's
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// epoll_wait() - including one already blocked and about to wake
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// up right away. The old code called resetSocket() from inside
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// the branches above while several more statements (an
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// unconditional inHandler write, this Log call, and `return
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// !shutDown`) still touched `this` afterward - a second thread
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// could legitimately receive the re-armed event, finish handling
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// it, and delete this object (Thread::run() does exactly that
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// when eventReceived() returns false) before this thread's own
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// remaining statements ran, a heap-use-after-free confirmed via
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// AddressSanitizer under concurrent load. resetSocket() must be
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// the last thing that ever touches `this`, with the return value
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// already captured in a local (`keepAlive`) beforehand.
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coreutils::Log(coreutils::LOG_DEBUG_1) << "Event process ending for socket " << getDescriptor();
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// Was cleared several statements above (right after the EPOLLIN/
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// EPOLLWRNORM handling) - a genuinely separate race from the one
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// documented above: Socket::write() re-arms via this same
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// resetSocket() (see its own doc comment there) whenever it can
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// grab `lock`, from whatever thread called it (e.g. a broadcast
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// hitting this session while ITS OWN eventReceived() call is still
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// running, past receiveData()'s lock_guard but before reaching
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// here). Clearing inHandler that early left exactly that window
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// open for write() to re-arm this fd a second, premature time,
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// letting a third thread pick up a fresh event - and potentially
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// delete this object outright - while this call was still
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// mid-flight. Keeping inHandler true until the instant before
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// resetSocket() actually runs (write() checks it, see its own
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// comment) closes that window down to the two adjacent statements
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// below, as tight as achievable without restructuring how write()
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// re-arms at all.
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inHandler = false;
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if(keepAlive)
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resetSocket();
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return keepAlive;
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}
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void Socket::connectionRequest() {}
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void Socket::onDataReceived(std::string data) {
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throw coreutils::Exception("Need to override onDataReceived.", __FILE__, __LINE__, -1);
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}
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void Socket::onDataReceived(coreutils::ZString &data) {
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onDataReceived(std::string(data.getData(), data.getLength()));
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}
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void Socket::receiveData(coreutils::ZString &buffer) {
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coreutils::ZString blank("");
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if(buffer.getLength() <= 0)
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throw coreutils::Exception("Request to receive data with a zero buffer length.", __FILE__, __LINE__, -1);
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int len;
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int error = -1;
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if((len = ::read(getDescriptor(), buffer.getData(), buffer.getLength())) >= 0) {
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coreutils::ZString zbuffer(buffer.getData(), len);
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// coreutils::Log(coreutils::LOG_DEBUG_1) << zbuffer;
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onDataReceived(zbuffer);
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} else {
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error = errno;
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switch (error) {
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// When a listening socket receives a connection
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// request we get one of these.
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case ENOTCONN:
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connectionRequest();
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break;
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case ECONNRESET:
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break;
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default:
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throw coreutils::Exception("Error in read of data from socket.", __FILE__, __LINE__, error);
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}
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}
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}
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int Socket::sendData(const char *data, int length) {
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return ::write(descriptor, data, length);
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}
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void Socket::writeSocket() {
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outlock.lock();
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// coreutils::Log(coreutils::LOG_DEBUG_3) << "writing data to socket " << getDescriptor();
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if(fifo.size() > 0) {
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// No longer gated on !shutDown: writeSocket() only ever runs in
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// response to an EPOLLWRNORM event this object explicitly
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// re-armed for (see resetSocket()'s own doc comment) - refusing
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// to actually perform that queued write once shutDown was set
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// was exactly what left a graceful QUIT/LOGOUT's own reply
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// stuck in the fifo forever, never reaching the client.
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{
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// sendData()'s return value was previously discarded and the
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// fifo entry popped unconditionally after ONE call - correct
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// only by accident, since a single write()/SSL_write() call is
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// never guaranteed to accept an entire buffer. A response
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// small enough to fit the kernel's socket send buffer in one
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// shot (true for almost everything on this site, and always
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// true testing over loopback, where that buffer is
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// effectively unlimited) went out fine either way - but a
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// large one (confirmed with a real 208KB response, mostly an
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// embedded base64 font: fine over loopback, but only ~65KB of
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// it ever reached a real remote client before the rest was
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// silently dropped here) left the client waiting forever for
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// bytes matching its own Content-Length that were never
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// coming. Now: pop only once the FULL entry has gone out;
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// otherwise trim off just what was actually sent and leave
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// the remainder queued - resetSocket() (called at the end of
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// every eventReceived(), see its own doc comment) keeps
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// re-arming EPOLLWRNORM as long as the fifo isn't empty, so
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// the next write-ready event retries this same entry
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// automatically. A return <= 0 (EAGAIN or a transient error)
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// sends nothing this round and is handled identically - just
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// leave the entry queued for the next attempt.
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int sent = sendData(fifo.front().c_str(), fifo.front().length());
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if(sent > 0) {
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consecutiveWriteStalls = 0;
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waitingOnReadToWrite = false;
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if((size_t)sent >= fifo.front().length())
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fifo.pop();
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else
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fifo.front().erase(0, sent);
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} else if(sendNeedsRead()) {
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// Not a stall in the CPU-spinning sense consecutiveWriteStalls
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// exists to catch - resetSocket() below simply won't re-arm
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// EPOLLWRNORM while this is true, so there's nothing to busy-
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// retry until a real EPOLLIN event (already always watched
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// for) brings in whatever OpenSSL is actually waiting to read.
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waitingOnReadToWrite = true;
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} else if(++consecutiveWriteStalls > 50) {
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// sendData() keeps failing for a reason that has nothing to
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// do with the socket's own write-readiness (confirmed real
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// case: TLS::sendData() returning SSL_ERROR_WANT_READ,
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// which needs a READ to make progress, not another write
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// attempt) - resetSocket() re-arms EPOLLWRNORM regardless,
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// and an already-writable TCP socket makes it fire again
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// immediately, so this cycle would otherwise spin forever
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// doing real work at the CPU's own top speed. See
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// consecutiveWriteStalls' own doc comment in Socket.h for
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// the confirmed real damage (a 55GB, then 12.9GB debug log)
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// this caused before being noticed.
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coreutils::Log(coreutils::LOG_EXCEPT) << "Socket " << getDescriptor() << ": " << consecutiveWriteStalls << " consecutive writes made zero progress - giving up and shutting down.";
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// shutdown() alone only sets shutDown=true and expects the
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// fifo to drain normally before the connection actually
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// closes (see eventReceived()'s keepAlive: "!shutDown ||
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// (fifo.size() > 0 && !readHangup)") - exactly backwards
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// for THIS path, since the whole reason we're here is that
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// the front of the fifo can never be sent. Leaving it
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// queued meant keepAlive stayed true forever, resetSocket()
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// kept re-arming EPOLLWRNORM because fifo.size() > 0, the
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// very next write attempt hit this identical stall
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// immediately, and shutdown() got called again - forever,
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// at whatever rate the kernel could fire EPOLLWRNORM.
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// Confirmed live: 2.4 million+ repeats of this exact log
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// line for one socket in under 4 milliseconds, pegging a
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// worker thread at 100% CPU indefinitely (a real game
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// server, brought down by nothing more than an ordinary
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// port-scanner connection). Clearing the undeliverable data
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// here lets keepAlive correctly evaluate to just !shutDown
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// (now false) on the very next cycle, so the connection
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// actually tears down instead of spinning forever.
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std::queue<std::string>().swap(fifo);
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shutdown("stuck write retry loop - no progress after repeated attempts");
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}
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}
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}
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outlock.unlock();
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}
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int Socket::write(std::string data) {
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outlock.lock();
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fifo.emplace(data);
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outlock.unlock();
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// Was unconditional - re-arming here (resetSocket() -> EPOLL_CTL_MOD)
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// while this socket's OWN eventReceived() call is still mid-flight
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// on another thread (inHandler true - see eventReceived()'s own
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// comment on exactly this race) makes the fd immediately eligible
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// for a THIRD thread to pick up a fresh event and potentially
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// delete this object (Thread::run() does exactly that on a false
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// return) while the first thread is still touching it - a genuine
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// use-after-free, matching a real heap-corruption crash confirmed
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// live via dmesg under concurrent load. eventReceived() already
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// re-arms itself once it's actually done (checking the current
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// fifo, which already includes whatever was just queued above);
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// skip doing it a second, early time from here while that's still
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// in progress - the data isn't lost, just picked up on that call's
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// own re-arm instead of this one's.
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if(!inHandler && lock.try_lock()) {
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resetSocket();
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lock.unlock();
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}
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return 1;
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}
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void Socket::output(std::stringstream &out)
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{
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out << "|" << descriptor << "|";
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}
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bool Socket::needsToWrite()
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{
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return fifo.size() > 0;
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}
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void Socket::shutdown(std::string text) {
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coreutils::Log(coreutils::LOG_DEBUG_2) << "Shutdown requested from " << this->text << " (" << descriptor << ") with reason: " << text << ".";
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shutDown = true;
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reset = false;
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}
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void Socket::enableSocket() {
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struct epoll_event event;
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event.data.ptr = this;
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event.events = EPOLLIN | EPOLLRDHUP | EPOLLONESHOT | EPOLLET;
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epoll_ctl(ePoll.getDescriptor(), EPOLL_CTL_ADD, getDescriptor(), &event);
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}
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void Socket::disableSocket() {
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epoll_ctl(ePoll.getDescriptor(), EPOLL_CTL_DEL, getDescriptor(), NULL);
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}
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void Socket::resetSocket() {
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struct epoll_event event;
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event.data.ptr = this;
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event.events = EPOLLIN | EPOLLRDHUP | EPOLLONESHOT | EPOLLET;
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if(fifo.size() > 0 && !waitingOnReadToWrite)
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event.events |= EPOLLWRNORM;
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// Was `if(!shutDown)` - refused to re-arm at all once shutting
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// down, even with data still queued to send (e.g. a graceful
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// QUIT/LOGOUT's own final reply - see eventReceived()'s own doc
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// comment on keepAlive for the full chain this broke). Re-arming
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// for just long enough to drain the fifo, when the peer is still
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// there to receive it (!readHangup - draining to an already-gone
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// peer is pointless), is what actually lets that reply go out
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// before this socket closes.
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if(!shutDown || (fifo.size() > 0 && !readHangup))
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epoll_ctl(ePoll.getDescriptor(), EPOLL_CTL_MOD, getDescriptor(), &event);
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}
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}
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