ServerCore/Service.h

66 lines
1.8 KiB
C++

#ifndef __Service_h__
#define __Service_h__
#include "Object.h"
#include "CommandList.h"
namespace core {
// class TCPServerSocket;
///
/// Service
///
/// The Service object is instantiated as a single object upon construction
/// of the parent TCPServerSocket and is provided as a parameter whenever
/// a new Session object is created. It provides server level services to
/// Command handlers as well as determining the behavior of the socket.
///
class Service : public Command {
public:
///
/// Use this constructor to create a new Service object.
///
/// @param server A reference to the parent server creating the object.
///
Service();
void removeFromSessionList(Session *session);
virtual void sessionErrorHandler(std::string errorString, Session *session);
///
/// getSocketAccept is designed to allow a polymorphic extension of this object to
/// return a type of object that extends the definition of the server socket.
/// Returning the appropriate session object that extends from Session provides
/// the mechanism where the server can select the protocol dialog for the desired
/// service.
///
virtual Session * getSocketAccept(EPoll &epoll);
void output(Session *session) override; ///<Output the consoles array to the console.
///
/// The list of sessions that are currently open and being maintained by this object.
///
std::vector<Session *> sessions;
///
/// The commands object is a CommandList and is used to store Command objects to be
/// parsed and run as data comes into the session.
///
CommandList commands;
};
}
#endif