ServerCore/EPoll.h

130 lines
4.0 KiB
C++

#ifndef __EPoll_h__
#define __EPoll_h__
#include "Log.h"
#include "Socket.h"
#include "Thread.h"
#include "TCPSession.h"
#include "Command.h"
namespace core {
///
/// EPoll
///
/// Manage socket events from the epoll system call.
///
/// Use this object to establish a socket server using the epoll network structure of Linux.
///
/// Use this object to establish the basis of working with multiple sockets of all sorts
/// using the epoll capabilities of the Linux platform.
/// Socket objects can register with BMAEPoll which will establish a communication mechanism
/// with that socket.
///
/// The maximum number of sockets to communicate with is specified on the
/// start method.
///
/// Threads are used to establish a read queue for epoll. The desired number of threads (or
/// queues) is established by a parameter on the start method.
///
class EPoll : public Command {
public:
///
/// The constructor for the BMAEPoll object.
///
EPoll();
///
/// The destructor for the BMAEPoll object.
///
~EPoll();
///
/// Use the start() method to initiate the threads and begin epoll queue processing.
///
/// @param numberOfThreads the number of threads to start for processing epoll entries.
/// @param maxSockets the maximum number of open sockets that epoll will manage.
///
bool start(int numberOfThreads, int maxSockets); ///< Start the BMAEPoll processing.
///
/// Use the stop() method to initiate the shutdown process for the epoll socket management.
///
/// A complete shutdown of all managed sockets will be initiated by this method call.
///
bool stop(); ///< Stop and shut down the BMAEPoll processing.
///
/// This method returns a true if the stop() method has been called and the epoll system
/// is shutting.
///
bool isStopping(); ///< Returns a true if the stop command has been requested.
///
/// Use registerSocket to add a new socket to the ePoll event watch list. This enables
/// a new BMASocket object to receive events when data is received as well as to write
/// data output to the socket.
///
/// @param socket a pointer to a BMASocket object.
/// @return a booelean that indicates the socket was registered or not.
///
bool registerSocket(Socket *socket); ///< Register a BMASocket for monitoring by BMAEPoll.
///
/// Use this method to remove a socket from receiving events from the epoll system.
///
bool unregisterSocket(Socket *socket); ///< Unregister a BMASocket from monitoring by BMAEPoll.
///
/// Use this method to obtain the current descriptor socket number for the epoll function call.
///
int getDescriptor(); ///< Return the descriptor for the ePoll socket.
///
/// The maximum number of sockets that can be managed by the epoll system.
///
int maxSockets; ///< The maximum number of socket allowed.
///
/// Receive the epoll events and dispatch the event to the socket making the request.
///
void eventReceived(struct epoll_event event); ///< Dispatch event to appropriate socket.
///
/// The processCommand() method displays the thread array to the requesting console via the
/// session passed as parameter.
///
/// @param session the session to write the requested data to.
///
int processCommand(std::string command, TCPSession *session, std::stringstream &data) override; ///<Output the threads array to the console.
private:
int epfd;
int numberOfThreads;
std::map<int, Socket *> sockets;
std::vector<Thread> threads;
volatile bool terminateThreads;
std::mutex lock;
};
}
#endif