Files
ServerCore/Socket.cpp
T
Matt Arant d058322cc6 Move TCPSession lifetime to shared_ptr ownership, fix the whole double-delete/UAF class of crash
Every crash root-caused earlier tonight (Subscription::subscribers,
TCPServer::sessions, the Socket::write()/eventReceived() re-arm race) was
the same underlying shape: some thread calling a method - or Thread::run()
calling delete - on a TCPSession* while another thread concurrently freed
that same object, because nothing actually guaranteed the object stayed
alive for the duration of a call. Mutex-based patches at each individual
call site kept narrowing the window without closing it (confirmed live,
repeatedly, via AddressSanitizer under concurrent load - each fix produced
a new, different crash signature at the same underlying race), and adding
more locks around every write() call also works against the fifo-based
design's own goal: no thread should have to block just to hand a message
to another thread's session.

TCPSession now derives from std::enable_shared_from_this<TCPSession> and
exposes pin() - a safe upgrade from a stored raw pointer to a real,
ownership-extending shared_ptr, returning nullptr instead of throwing once
the object's real owner has let go. TCPServer::sessions is now the one
real strong-owning shared_ptr<TCPSession> per live session; every other
place that stores a TCPSession* (Subscription::subscribers, Zephora's own
sessionsByPlayerName, GroupObject's membership list, etc.) is just a
non-owning observer and must pin() before touching the object.

A second, distinct problem: Thread::run()'s epoll dispatch starts from a
raw void* of unknown validity. An early version of this fix used
dynamic_cast<TCPSession*> to identify session objects before calling
pin() - confirmed live via AddressSanitizer that dynamic_cast itself
segfaults on a stale pointer, since it has to read the (potentially freed)
object's own vtable to work at all. TCPSession::tryGet()/TCPServer::
isKnownListeningSocket() replace that: both look the raw pointer up as a
key in a registry, never dereferencing it for the check itself - safe to
call on any value, live session, immortal listening socket, or fully
freed garbage alike.

Verified via an AddressSanitizer-instrumented build under sustained
concurrent load (up to 15-way parallel connect/subscribe/create/disconnect
cycles, multiple rounds, 100+ total connections) with zero errors, then
against the real production build with a genuine 500-connection load test
(463/500 succeeded; the rest hit the process's own file-descriptor
ulimit under peak burst, an unrelated and separately deferred tuning
matter, not a crash).

Files touched: TCPSession.h (enable_shared_from_this, pin(), the tryGet()
registry), TCPServer.h/.cpp (sessions as shared_ptr, isKnownListening
Socket() registry, lock made protected for subclasses), Thread.cpp (the
whole dispatch rewrite), Subscription.cpp/SubscriptionManager.cpp (every
subscriber write() site now pin()s first), ConsoleServer.cpp (logSend()
was iterating `sessions` with no lock at all - fixed alongside the type
change it needed anyway).
2026-09-08 02:24:09 +00:00

424 lines
20 KiB
C++

#include "Socket.h"
#include "EPoll.h"
#include "Exception.h"
#include "Log.h"
#include "ZString.h"
#include <iostream>
namespace core
{
void sigpipe_handler(int unused) {}
Socket::Socket(EPoll &ePoll, std::string text) : ePoll(ePoll), text(text) {
coreutils::Log(coreutils::LOG_DEBUG_2) << "Socket object created [" << text << "].";
buffer = (char *)malloc(4096);
length = 4096;
}
Socket::~Socket() {
shutDown = true;
onUnregister();
disableSocket();
coreutils::Log(coreutils::LOG_DEBUG_4) << "Free on socket " << descriptor;
free(buffer);
if(descriptor == -1)
return;
close(descriptor);
coreutils::Log(coreutils::LOG_DEBUG_1) << text << " has ended (" << descriptor << ").";
}
void Socket::setDescriptor(int descriptor)
{
if ((descriptor == -1) && (errno == 24))
{
shutdown("Too many files open");
throw coreutils::Exception("Too many files open. Refusing connection.");
}
coreutils::Log(coreutils::LOG_DEBUG_1) << text << " has started (" << descriptor << ").";
if(descriptor < 3)
throw coreutils::Exception("Descriptor out of range", __FILE__, __LINE__);
this->descriptor = descriptor;
onRegister();
enableSocket();
onRegistered();
}
int Socket::getDescriptor()
{
return descriptor;
}
void Socket::setBufferSize(int length)
{
this->length = length;
buffer = (char *)realloc(buffer, length);
}
int Socket::getBufferSize()
{
return length;
}
void Socket::onRegister() {}
void Socket::onRegistered() {}
void Socket::onUnregister() {}
void Socket::onUnregistered() {}
bool Socket::eventReceived(struct epoll_event event, long long eventId) {
coreutils::Log(coreutils::LOG_DEBUG_1) << "Event process beginning for socket " << getDescriptor();
if(inHandler)
coreutils::Log(coreutils::LOG_DEBUG_2) << "inHandler was already true.";
inHandler = true;
if(event.events & EPOLLRDHUP) {
coreutils::Log(coreutils::LOG_DEBUG_2) << "EPOLLRDHUP";
readHangup = true;
shutdown("hangup received");
}
if(event.events & EPOLLIN) {
coreutils::Log(coreutils::LOG_DEBUG_2) << "EPOLLIN";
// A read just happened (or at least an opportunity for OpenSSL
// to make progress on whatever it needed a read for) - give any
// write that was waiting on that a fresh attempt via this same
// call's own trailing resetSocket(), rather than leaving
// EPOLLWRNORM permanently un-armed from a single earlier stall.
waitingOnReadToWrite = false;
coreutils::ZString zbuffer(buffer, length);
// receiveData() calls all the way down through
// onDataReceived()/HTTPRequest::doParse()/application request
// handling with NO exception protection anywhere in that chain -
// confirmed live: a single thrown coreutils::Exception (e.g. a
// malformed request hitting a parse-time throw, well before
// ApiSession::handleComplete()'s own try/catch around
// match.render() ever runs) reached std::terminate() and killed
// the entire server process, not just this one connection, since
// this runs on an EPoll worker thread and C++ terminates the
// whole program on an exception escaping a thread. The old
// lock.lock()/lock.unlock() pair (no RAII) also leaked the lock
// permanently on this same path - std::lock_guard fixes that as
// a side effect of adding the try/catch here.
try {
std::lock_guard<std::mutex> guard(lock);
receiveData(zbuffer);
} catch(coreutils::Exception &e) {
// Also to stderr, not just Log() - this process's Log class
// writes through a static listener/file neither this server
// nor its main() ever configures (its own startup banner
// uses plain std::cout, not Log at all), so a Log()-only
// message here would be silently dropped. stderr reliably
// lands in the log file given how this process is started
// (both stdout and stderr redirected to the same file).
std::cerr << "Exception processing socket " << getDescriptor() << ": " << e.text << std::endl;
coreutils::Log(coreutils::LOG_EXCEPT) << "Exception processing socket " << getDescriptor() << ": " << e.text;
shutdown("exception during receiveData: " + e.text);
} catch(std::exception &e) {
std::cerr << "std::exception processing socket " << getDescriptor() << ": " << e.what() << std::endl;
coreutils::Log(coreutils::LOG_EXCEPT) << "std::exception processing socket " << getDescriptor() << ": " << e.what();
shutdown(std::string("exception during receiveData: ") + e.what());
} catch(...) {
std::cerr << "Unknown exception processing socket " << getDescriptor() << std::endl;
coreutils::Log(coreutils::LOG_EXCEPT) << "Unknown exception processing socket " << getDescriptor();
shutdown("unknown exception during receiveData");
}
}
if(event.events & EPOLLWRNORM) {
coreutils::Log(coreutils::LOG_DEBUG_2) << "EPOLLWRNORM";
writeSocket();
}
// A graceful shutdown() (session.terminate() -> "goodbye" reply
// queued via write(), then shutdown() called - see e.g. IMAP's
// LOGOUT/POP3's QUIT/SMTP's QUIT) used to make keepAlive false
// the moment shutDown was set, in this SAME event cycle that had
// just queued that reply - Thread::run() then deletes this object
// immediately on a false return, before the reply was ever
// written to the actual socket (write() only queues into fifo;
// the real send() happens in writeSocket(), only reachable via a
// LATER EPOLLWRNORM event this object never lived to receive).
// Confirmed live: LOGOUT/QUIT connections closed correctly but
// their own final reply line never reached the client. Staying
// alive while shutDown is set but fifo still has data - as long
// as the peer hasn't already hung up (readHangup - trying to
// drain to a peer that's already gone is pointless, not graceful)
// - gives that queued reply a real chance to go out before this
// socket actually closes.
bool keepAlive = preventSelfDelete || !shutDown || (fifo.size() > 0 && !readHangup);
// resetSocket() re-arms this fd via EPOLL_CTL_MOD, which makes it
// immediately eligible for delivery to ANY worker thread's
// epoll_wait() - including one already blocked and about to wake
// up right away. The old code called resetSocket() from inside
// the branches above while several more statements (an
// unconditional inHandler write, this Log call, and `return
// !shutDown`) still touched `this` afterward - a second thread
// could legitimately receive the re-armed event, finish handling
// it, and delete this object (Thread::run() does exactly that
// when eventReceived() returns false) before this thread's own
// remaining statements ran, a heap-use-after-free confirmed via
// AddressSanitizer under concurrent load. resetSocket() must be
// the last thing that ever touches `this`, with the return value
// already captured in a local (`keepAlive`) beforehand.
coreutils::Log(coreutils::LOG_DEBUG_1) << "Event process ending for socket " << getDescriptor();
// Was cleared several statements above (right after the EPOLLIN/
// EPOLLWRNORM handling), with no lock held around clearing it or
// calling resetSocket() below - a genuinely separate race from the
// one documented above: Socket::write() re-arms via this same
// resetSocket() (see its own doc comment there) whenever it can
// grab `lock`, from whatever thread called it (e.g. a broadcast
// hitting this session while ITS OWN eventReceived() call is still
// running, past receiveData()'s lock_guard but before reaching
// here). A first attempt narrowed this to just checking `inHandler`
// in both places, without holding `lock` across the check-and-act
// in either one - still a real TOCTOU window (inHandler read as
// false here, then write() on another thread sees false too and
// wins the race to resetSocket() first), confirmed live via
// AddressSanitizer as a genuine double-delete of the same session
// object (two threads both reaching ~TCPSession() on it) even
// after that narrowing. Holding `lock` for the whole
// clear-then-reset sequence - the exact same mutex write() already
// takes before its own resetSocket() call - makes the two
// mutually exclusive for real: whichever thread gets there first
// fully finishes (clearing inHandler and re-arming, or observing
// inHandler still true and skipping) before the other can act at
// all, closing the window rather than just narrowing it.
if(keepAlive) {
lock.lock();
inHandler = false;
resetSocket();
lock.unlock();
}
// else: this object is about to be delete()'d by Thread::run() the
// moment this call returns, unconditionally, regardless of
// anything write() does. Leaving inHandler true forever (never
// clearing it here) means no other thread's write() can ever
// resetSocket() this dying object in the meantime - it has no
// future to reset it FOR, and letting write() re-arm it here, even
// briefly, was exactly the remaining gap: a third thread could
// pick up that re-armed fd and touch/delete an object Thread::run()
// was already about to free, a genuine double-delete confirmed
// live via AddressSanitizer even after write()/resetSocket() were
// otherwise fully serialized against each other.
return keepAlive;
}
void Socket::connectionRequest() {}
void Socket::onDataReceived(std::string data) {
throw coreutils::Exception("Need to override onDataReceived.", __FILE__, __LINE__, -1);
}
void Socket::onDataReceived(coreutils::ZString &data) {
onDataReceived(std::string(data.getData(), data.getLength()));
}
void Socket::receiveData(coreutils::ZString &buffer) {
coreutils::ZString blank("");
if(buffer.getLength() <= 0)
throw coreutils::Exception("Request to receive data with a zero buffer length.", __FILE__, __LINE__, -1);
int len;
int error = -1;
if((len = ::read(getDescriptor(), buffer.getData(), buffer.getLength())) >= 0) {
coreutils::ZString zbuffer(buffer.getData(), len);
// coreutils::Log(coreutils::LOG_DEBUG_1) << zbuffer;
onDataReceived(zbuffer);
} else {
error = errno;
switch (error) {
// When a listening socket receives a connection
// request we get one of these.
case ENOTCONN:
connectionRequest();
break;
case ECONNRESET:
break;
default:
throw coreutils::Exception("Error in read of data from socket.", __FILE__, __LINE__, error);
}
}
}
int Socket::sendData(const char *data, int length) {
return ::write(descriptor, data, length);
}
void Socket::writeSocket() {
outlock.lock();
// coreutils::Log(coreutils::LOG_DEBUG_3) << "writing data to socket " << getDescriptor();
if(fifo.size() > 0) {
// No longer gated on !shutDown: writeSocket() only ever runs in
// response to an EPOLLWRNORM event this object explicitly
// re-armed for (see resetSocket()'s own doc comment) - refusing
// to actually perform that queued write once shutDown was set
// was exactly what left a graceful QUIT/LOGOUT's own reply
// stuck in the fifo forever, never reaching the client.
{
// sendData()'s return value was previously discarded and the
// fifo entry popped unconditionally after ONE call - correct
// only by accident, since a single write()/SSL_write() call is
// never guaranteed to accept an entire buffer. A response
// small enough to fit the kernel's socket send buffer in one
// shot (true for almost everything on this site, and always
// true testing over loopback, where that buffer is
// effectively unlimited) went out fine either way - but a
// large one (confirmed with a real 208KB response, mostly an
// embedded base64 font: fine over loopback, but only ~65KB of
// it ever reached a real remote client before the rest was
// silently dropped here) left the client waiting forever for
// bytes matching its own Content-Length that were never
// coming. Now: pop only once the FULL entry has gone out;
// otherwise trim off just what was actually sent and leave
// the remainder queued - resetSocket() (called at the end of
// every eventReceived(), see its own doc comment) keeps
// re-arming EPOLLWRNORM as long as the fifo isn't empty, so
// the next write-ready event retries this same entry
// automatically. A return <= 0 (EAGAIN or a transient error)
// sends nothing this round and is handled identically - just
// leave the entry queued for the next attempt.
int sent = sendData(fifo.front().c_str(), fifo.front().length());
if(sent > 0) {
consecutiveWriteStalls = 0;
waitingOnReadToWrite = false;
if((size_t)sent >= fifo.front().length())
fifo.pop();
else
fifo.front().erase(0, sent);
} else if(sendNeedsRead()) {
// Not a stall in the CPU-spinning sense consecutiveWriteStalls
// exists to catch - resetSocket() below simply won't re-arm
// EPOLLWRNORM while this is true, so there's nothing to busy-
// retry until a real EPOLLIN event (already always watched
// for) brings in whatever OpenSSL is actually waiting to read.
waitingOnReadToWrite = true;
} else if(++consecutiveWriteStalls > 50) {
// sendData() keeps failing for a reason that has nothing to
// do with the socket's own write-readiness (confirmed real
// case: TLS::sendData() returning SSL_ERROR_WANT_READ,
// which needs a READ to make progress, not another write
// attempt) - resetSocket() re-arms EPOLLWRNORM regardless,
// and an already-writable TCP socket makes it fire again
// immediately, so this cycle would otherwise spin forever
// doing real work at the CPU's own top speed. See
// consecutiveWriteStalls' own doc comment in Socket.h for
// the confirmed real damage (a 55GB, then 12.9GB debug log)
// this caused before being noticed.
coreutils::Log(coreutils::LOG_EXCEPT) << "Socket " << getDescriptor() << ": " << consecutiveWriteStalls << " consecutive writes made zero progress - giving up and shutting down.";
// shutdown() alone only sets shutDown=true and expects the
// fifo to drain normally before the connection actually
// closes (see eventReceived()'s keepAlive: "!shutDown ||
// (fifo.size() > 0 && !readHangup)") - exactly backwards
// for THIS path, since the whole reason we're here is that
// the front of the fifo can never be sent. Leaving it
// queued meant keepAlive stayed true forever, resetSocket()
// kept re-arming EPOLLWRNORM because fifo.size() > 0, the
// very next write attempt hit this identical stall
// immediately, and shutdown() got called again - forever,
// at whatever rate the kernel could fire EPOLLWRNORM.
// Confirmed live: 2.4 million+ repeats of this exact log
// line for one socket in under 4 milliseconds, pegging a
// worker thread at 100% CPU indefinitely (a real game
// server, brought down by nothing more than an ordinary
// port-scanner connection). Clearing the undeliverable data
// here lets keepAlive correctly evaluate to just !shutDown
// (now false) on the very next cycle, so the connection
// actually tears down instead of spinning forever.
std::queue<std::string>().swap(fifo);
shutdown("stuck write retry loop - no progress after repeated attempts");
}
}
}
outlock.unlock();
}
int Socket::write(std::string data) {
outlock.lock();
fifo.emplace(data);
outlock.unlock();
// Was unconditional - re-arming here (resetSocket() -> EPOLL_CTL_MOD)
// while this socket's OWN eventReceived() call is still mid-flight
// on another thread (inHandler true - see eventReceived()'s own
// comment on exactly this race) makes the fd immediately eligible
// for a THIRD thread to pick up a fresh event and potentially
// delete this object (Thread::run() does exactly that on a false
// return) while the first thread is still touching it - a genuine
// use-after-free, matching a real heap-corruption crash confirmed
// live via dmesg/AddressSanitizer under concurrent load.
// eventReceived() already re-arms itself once it's actually done
// (checking the current fifo, which already includes whatever was
// just queued above); skip doing it a second, early time from here
// while that's still in progress - the data isn't lost, just
// picked up on that call's own re-arm instead of this one's.
//
// inHandler must be re-checked AFTER acquiring `lock`, not just
// before try_lock() - checking it first and then separately
// acquiring the lock leaves a real TOCTOU gap (this thread reads
// inHandler==false, eventReceived() flips it back and forth on
// another thread, both end up calling resetSocket()); a first
// attempt at this fix only checked before, and a genuine
// double-delete of the same session object still reproduced live
// under AddressSanitizer despite it. eventReceived() holds this
// exact same `lock` across its own inHandler-clear-then-reset
// sequence now (see its own comment), so re-checking inHandler
// only after try_lock() succeeds makes the two truly mutually
// exclusive.
if(lock.try_lock()) {
if(!inHandler)
resetSocket();
lock.unlock();
}
return 1;
}
void Socket::output(std::stringstream &out)
{
out << "|" << descriptor << "|";
}
bool Socket::needsToWrite()
{
return fifo.size() > 0;
}
void Socket::shutdown(std::string text) {
coreutils::Log(coreutils::LOG_DEBUG_2) << "Shutdown requested from " << this->text << " (" << descriptor << ") with reason: " << text << ".";
shutDown = true;
reset = false;
}
void Socket::enableSocket() {
struct epoll_event event;
event.data.ptr = this;
event.events = EPOLLIN | EPOLLRDHUP | EPOLLONESHOT | EPOLLET;
epoll_ctl(ePoll.getDescriptor(), EPOLL_CTL_ADD, getDescriptor(), &event);
}
void Socket::disableSocket() {
epoll_ctl(ePoll.getDescriptor(), EPOLL_CTL_DEL, getDescriptor(), NULL);
}
void Socket::resetSocket() {
struct epoll_event event;
event.data.ptr = this;
event.events = EPOLLIN | EPOLLRDHUP | EPOLLONESHOT | EPOLLET;
if(fifo.size() > 0 && !waitingOnReadToWrite)
event.events |= EPOLLWRNORM;
// Was `if(!shutDown)` - refused to re-arm at all once shutting
// down, even with data still queued to send (e.g. a graceful
// QUIT/LOGOUT's own final reply - see eventReceived()'s own doc
// comment on keepAlive for the full chain this broke). Re-arming
// for just long enough to drain the fifo, when the peer is still
// there to receive it (!readHangup - draining to an already-gone
// peer is pointless), is what actually lets that reply go out
// before this socket closes.
if(!shutDown || (fifo.size() > 0 && !readHangup))
epoll_ctl(ePoll.getDescriptor(), EPOLL_CTL_MOD, getDescriptor(), &event);
}
}